Tournament Settings

Game speed 4
Unit speed 0.5
Resource production factor 1
Barbarian village spawning 100% chance when a player joins the world
Bonus village spawning 0% chance when a player joins the world
Ability to demolish buildings Active
Morale Inactive
Milliseconds Active
Fake limit 1% of the village points
Research System 3-level system
Church Inactive
Watchtower Inactive
Quest System Inactive
Achievements Active
Growing barbarian villages Active up to 1200 points
Bonus villages No bonus villages
Time frame for cancelling attacks 10 minutes
Time frame for cancelling transports 5 minutes
Night bonus Active, players can select the 8 hour time frame, +100% additional defense against attacks.
Protection for beginners 2 days
Max attack ratio (attacker:defender) Inactive
Flags Inactive
Scavenging Inactive
Hauls Active
Stronghold Inactive

Units

Archers Inactive
Scout system The scout can report troops, buildings, resources and foreign units depending on the researched level
Paladin Inactive
Militia Inactive

Nobleman

Purchased using Gold coins
Max nobleman travel distance 2000 fields
Loyalty decrease per nobleman attack 20-35
Loyalty increase per hour 8

Configuration

Tribe member limit 15
Ability to attack tribe members Attacks vs tribe members turn into visits and thus do not deal any damage
Tribe levels Inactive
Account sitting Active
Account sitting restrictions Restricted sitter access after an account has been sat 10 days within the last 20 days.
Free trading Inactive
Support outside tribe Supporting villages outside player's tribe is not possible. Tribe membership is checked on arrival. Support is withdrawn on tribe change.
Ability to select starting direction Inactive
Victory requirements After 60 days, one tribe must hold at least 60% of the player villages for 20 days
Start date Dec 05,2022 11:00